Later that month, on March 24, the official Counter-Strike website was also launched. They eventually mutually agreed that Counter-Strike sounded the best, thus it became the name of the mod. Suggested names included Counterrorism, Counter-Strike, Strike Force, fRAG HEADS, Counter-Terror, Terrorist wars, Terror-Force, and Counter Force. Le suggested names based on his favorite TV shows and movies.
COUNTER STRIKE ONLINE PLAY MOD
On Mathe mod would receive its name following an ICQ chat between Le and Cliffe. Cliffe was excited by the theme of the mod and offered to create a website for it, which is how he got involved with the mod. During an IRC chat, Le casually mentioned the fact that he was going to create his own mod. Minh Le knew Jess Cliffe from before as they had both been involved with Action Quake 2. In February, the first ever screenshots of what would become Counter-Strike were released coinciding with the first interview regarding the mod.
COUNTER STRIKE ONLINE PLAY MODS
As the Half-Life SDK had yet to be released, it was not possible to create actual mods at the time so Minh started out by creating new weapon and player models. Initial development started in January 1999. One of the first released Counter-Strike screenshots The fact that Half-Life was based on a realistic setting helped sell the idea that it would be the most suitable for his concept of a realistic mod pitting terrorists against counter-terrorists. As Le had already used the Quake and Quake 2 engines when working on previous mods, he felt that using the Half-Life engine was a logical progression. However, he felt that he wanted more control over development and thus decided to start development on his own mod. Minh Le has been previously involved with developing mods in the form of Navy SEALs for Quake and Action Quake 2. Development See also: Counter-Strike Beta patches Humble beginnings